Create your own lineups (flavors) or choose from dozens of built-in ones. Control ordering, time on screen, narration type. Fine-tune LDL behavior. You can even define exactly how fast the local radar frames animate.
The simulator incorporates the FMOD sound engine, a proven audio solution with a long history of being utilized in several AAA game titles. With the FMOD sound engine, a variety of non-DRM protected codecs are supported for your music files. multicameraframe mode motion full
Detailed customizations are possible, including millisecond precision on when a song starts, associating a song with a flavor, and even having a different song file play during Vertical Bulletin Scroll advisories. multicameraframe mode motion full
You can even add your own messages to be scrolled on the LDL, just like the 4000 did. Ten different crawl messages can be stored along with the ability to schedule them from 15 minute display intervals up to 24 hours. multicameraframe mode motion full
The configuration and time scheduling functionality for crawl messages was modeled precisely after the 4000's.